![]() ![]() Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must work together to launch a rescue mission. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. I suppose you could also download it then refuse to solve puzzles, instead sitting at your screens talking to each other until you die then your characters live on and on until Scottish Power cut off your electricity.Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. You can download We Were Here free from Steam for Windows and Mac. I'm reminded vaguely of Terry Cavanagh's At A Distance, a co-op puzzler which Jim and Alec stumbled through in 2011. I predict a whole lot of fun as players try to describe mystic symbols to each other. You have in-game walkie-talkies to chat with each other, mind, which will surely be helpful as it turns out the solutions to puzzles rely upon information the other player sees. One player is the 'Librarian', stuck in one small area, while the 'Explorer' roams around the rest. So! You and your chum find yourselves in a castle in an icy wasteland, one full of cryptic clues. Separated in different parts of the castle but keeping in contact with walkie-talkies, pairs must pool their clues and get puzz-puzz-puzzling. Perhaps you'd like to join a buddy in an abandoned castle for a spot of thunking in free co-op first-person puzzler We Were Here. Personally, I believe it's people expressing subconscious desire to be trapped away from everything forever in a box in space/the future/a zombie apocalypse, but I'm no Dr. Puzzling with pals can be a lark, which I suppose may be why escape rooms are all the rage nowadays.
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